Enerith
2023. júl. 8. 3:07 ,
Nincsenek hozzászólások
Of the two vast expanses of land on Nouros, Enerith is the easterly one. Many people just call it the Green Continent. As the name suggests, the continent is indeed abounding in verdant forests, hills and emerald green pastures that stretch for hundreds of miles. Nevertheless, the face of the continent can be said to be pretty diverse. The frequent rains, and the clear waters of rivers and lakes make the lands of Enerith excellent for farming and animal husbandry.
Already in the Age of Legends, this region was the cradle of flourishing civilizations. Many a nation was born and ultimately fell during the past millennia, but the traces of old empires can still be found all over the continent. The abandoned ruins, sanctuaries and crypts provide a unique opportunity for historians and fortune hunters.
In contrast to its western neighbor Tharras, Enerith has always been greatly influenced by the dominant religions. Since the beginning of time, there are records of the peoples living here making sacrifices to their idols or gods. The fate of the continent has always been closely intertwined with the fate of the immortals of the Upper Plane. Despite the many different beliefs emerging here over the course of the millennia, the Guardians and the people of Enerith have always lived in close symbiosis with each other.
Religion played a major role in the formation of cultures on Enerith, providing them with a strict moral code. In the strongest empires, the chivalric ideals still flourish to this day, combining faith with the praising of courage and strength.
The appearance of the immortals in the human realms affected Enerith the most, precisely because of this. The surviving refugees of the Upper Planes appeared in huge numbers in some empires on the Eastern Continent. Although the people's reaction to the incarnation of their gods was quite mixed, the immortals were able to fit in relatively easily in these countries. Over time, they have formed important political cliques in those empires.
Since most cultures on Enerith revered the Guardians as gods, it is not surprising that after the departure of the Old Gods, also their descendants were held in high esteem. In some countries, such as Athreia, Neiralis, Rawadar or the Ashama Empire, the immortals directly became the official rulers of said countries. In other lands, although the power remained in the hands of the humans, the prefects of the immortals gained serious political weight, holding high positions, or founding their own organizations. Even in the less developed, tribal cultures, such as the tribes of Uldur or the nomads of the eastern mountains, their influence has become enormous.
Some peoples did not embrace the powerful newcomers. Both Yrannon, which has long been an ally of the elites on Tharras, and the League, which controls a significant part of trade, stood up openly against the immortals and still stands up to this day. The background of this is obviously the strong Zhilar influence.
In other states, such as the Vailan Republic or the Duchy of Darelon, people turned away from the Immortals, their former gods. Their appearance shattered the cherished image of perfect, almighty beings. The disappointment in their gods led to people being doubtful, distrustful, and keeping their distance.
Despite all this, it is safe to say that the Enerith of today is still under the influence of the immortals. They have initiated huge changes in the past centuries, as well as rewriting the existing power structure between countries. Today, those who call themselves proud inhabitants of the Green Continent, are, even in their worst mood, accepting of those of immortal blood, and acknowledge their inevitable role in shaping the world.